CONFERENCE TALKS
Going Online - Moving from boxed title developement to Free2Play

2010 - GDC Europe

This lecture was held at GDC Europe 2010 in Cologne. It deals with the hurdles a studio might face when shifting from traditional game developement to F2P.
Outlook on the (potential) future of the
German Games Industry

2013 - Respawn Conference

This lecture was held at Respawn Game Developer's Conference 2013 in Cologne. It was the second part of my workshop "Where do we go from here?"
Pitching Workshop for Developers

2010 - GDC Europe

This panel was held at GDC Europe Game Developer's Conference 2010 in Cologne. It's a summary of the panelist's advice to the audience with regards to "Do's & Don'ts" when pitching your game to a publisher.
Getting it wrong at any budget

2009 - Casual Connect

This lecture was held at Casual Connect 2009 in Hamburg. It includes post mortems of two shipped titles and shows typcial flaws and mistakes in German game productions and how to (hopefully) avoid them.
 























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